![]() Added missing Physical Light parameters: Intensity Map, Temperature Map, Spot Cone Falloff Angle Map, Shadow Transparency Map.Support EXR Auto-Crop for Redshift File Output.Fixed bug introduced in 3.0.57 that broke Primary Ray Visibility and Shadow Receiver flags.Per frame AOV initialization is now up to 5x faster.Added "Create Layer Override." and other attribute related popup items to the Insert Tokens popup menu.Scene loading after a render when using referenced scenes and imported geometry is signficantly faster.Scene extraction on complex scenes when there aren't any proxy nodes can be up to 344x faster.The Bucket Size can now be set to 512x512.Scenes extraction with proxy mesh nodes is significantly faster."Deep Merge Alpha Threshold" has been added to AOV Processing.Fixed issue where ObjectID AOVs had incorrect values.Removed deprecated Photon Map related GI settings on nodes.All lights use the new Attribute Editor GUI layout and functionality.Fixed issue where a freshly referenced scene that uses an external OSL shader file wasn't automatically compiling the shader.IMPORTANT NOTE! Version 3.0.46 introduced filtering changes which might slightly change the look of renders for some 3d apps. ![]() ![]() ![]() IMPORTANT NOTE! Version 3.0.46 introduced new color management features that in certain cases may change the look of existing scenes. ![]()
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